Update 0.5- Bug Fixes & Release
Happy to finally be releasing this game after way too long spent in development. It's a short & sweet game that a lot of love (and even more frustration) went into. My first independent release but as soon as this game goes up I'll be starting on a new, completely different project. I'm grateful to everyone who helped or supported me with the making & release of this game, and I'm so excited to dedicate my time to other games that I'd like to build. :)
Any bugs that I or the other testers may have missed in play testing, please don't hesitate to let me know.
Bug Fixes:
- Fixed material on banana object
- Fixed bug where objects would not return after being thrown into the ocean
- Fixed bug where objects would not play sound effects on colliding with water or the floor
- Apples will now trigger particle effects when they fall off trees for the first time
- Items will no longer go through the ground when returning from water
- Fixed a bug where the 'Sprint' tooltip would display the wrong control binding
- Fixed bug where objects would not spawn in level 4
- Corrected spelling mistake in level 5
- Fixed bounds of level select buttons
General Improvements:
- If the player goes into a portal while holding an object, they will then drop the object
- The 'Throw' tutorial text will now remain for 3 seconds & until an object has been thrown
- Tooltip text will now refresh to show the current binding of a control if the control is rebound while the tooltip text is on-screen
- Added bounds to the separate island in level 3 so items will no longer be able to land there
- Added a cooldown to sound effects when objects hit the floor
- Changed the sizes of apples in trees so they are the same as the throwable apples
- Raised water level in levels 1-4
- Text box now turns off during an indefinite break in text in level 5
- Added throw force to the item in level 5
- Added charge SFX to the item in level 5
- Decreased the object spawn rate in level 5
Changes:
- Removed sticks from the game
- Updated Music & SFX
- The collider for the water is now below the sea line, so objects will go at least partially under water before bouncing back
- Changed the way trees spawn in level 4
- Changed the maximum amount of trees that spawn in level 4
- Changed tooltip text in level 5 from 'Pick Up' to 'Interact'
- Moved an item in level 5 further away from the player
- Changed the end credits
Files
Get Apple Island
Apple Island
A short & sweet game about getting apples down from trees.
Status | Released |
Author | Kiomancy |
Genre | Action |
Tags | 3D, Casual, Creepy, First-Person, Indie, One-shot, Singleplayer, Unity, Voice Acting |
Languages | English |
Accessibility | Subtitles, Configurable controls |
More posts
- Version 1.2- Bug Fixes & General ImprovementsFeb 15, 2022
- Version 1.1- Camera FixesDec 20, 2021
- Update 0.4Dec 03, 2021
- Update 0.3Dec 02, 2021
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